Dt2 boss drop rates. Tho it’s always nice when drop rates are reasonable - and I do personally think these DT2 drop rates were a little unreasonable - if they’re not. Dt2 boss drop rates

 
 Tho it’s always nice when drop rates are reasonable - and I do personally think these DT2 drop rates were a little unreasonable - if they’re notDt2 boss drop rates  DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb

a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. Edit 2: They will not drop from targeted loot after you've acquired them first. so closer to 10 years for osrs if you dont count the 6 years between 2007 and the osrs release in 2013. *update* pray melee once comfortable with the step back method to half chip damage* Day 1 Duke Sucellus boss guide dt2, very basic with an example to get you. . The ultor ring is one of the Ancient rings and currently boasts the highest strength bonus of any ring, surpassing the imbued berserker ring by +4. I like to try all the content and don't get tons of time to play, I usually do like 100 kc at loads of different bosses for fun, and pull a good at some. Act bosses in D3 don't drop good loot, instead provide the function of stopping us from progressing the next Act where better Tier items drop. I dunno I have 1 orb in 210 kc at Duke, I would guess orb rates would be the same on each. To make these tradeable, you’ll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). The only saving grace is the rings but the lightbearer is still more useful a lot of. Dislike it, don't really enjoy being punished for boss hopping. Long term, I could see virtus set going for 70-100m and each ring upgrade in the 10-30m range, depending on the ring. But also removes the chance of being spooned it in a low kc. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. Duke – 1/90. No, that's coming from Secrets of the North. After the fight ends, all his bonuses (and pt bonuses) will be added to his drop rate. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. Pre-roll [edit | edit source] A pre-roll is a drop table which is rolled before rolling the main drop. Tired of everyone saying agility is slow and boring. The players that were able to farm endlessly on release would make have been given access to busted drop rates, while more casual players would have been hung out to dry. Otherwise good update. However, Jagex has in. ago. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. Drop rate for all bosses. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Makes sense. I'm going to for Lumbridge Elite Diary and was wondering if anyone could help me out with the drop rates of rag and bone man wishlist after the quest. Vote. suspect-anteater 4 days ago. Reply reply. . Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. he removed it. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. The pet rate for the multi variants of the wilderness bosses is 1/2000, subdivided by the amount of damage contribution you do individually. People have been crying for scythe content for a while, wouldn't. My average yield is 8. These pets are obtained by training a specific skill, with the chance of obtaining one being based on the player's level in the corresponding skill and the base chance of the activity being performed. 7. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost. To make it worse, if you're not paying total attention while killing the armor sets, your token drops. -could limit the amount of players in the room maybe 4 max or so the fight is still interesting but still altable (dedicated tank/healers maybe something else interesting) -also give the mvp the drop dont scale it like nightmare/nex/wildy bosses. Even the most interesting solo boss, PNM, gets boring real quick, especially if you don't have the Tablet. Let p_0 be the drop rate and p_hat be the sample mean. So at most I could see the argument for Virtus being equal to 3 ring drops. Skilling pets []. Otherwise good update. "Desert Treasure II - Tweaks and Drop Rates". Mod. Not hard to do, tbh. . ago. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. The ring requires players to have killed Vardorvis at least once to wear; attempting to wear it otherwise will result in a game message in the chatbox stating The ring slips off your finger. toa rates were definitely not balanced around people sending. It was added on 11 July 2023, and revised on 21 July 2023. Vard: 68hr @ 30kc/hr. Jagex still showed the cheater on the world first too which is funny. A problem with the DT2 bosses, is that the drop rate protection completely removes the chance of getting lucky. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. There is no way the drop rate can or should be this astronomically low because it discourages group play. • 6 days ago. Let that sink in - in 10 weeks, roughly. Why do the new DT2 bosses drop bronze garbage? Surely if something is harder you would be rewarded similarly. TTC Ring: 29 hours @ 26kc/hr. the tertiary drop is the blood, smoke etc gems, assuming 1 per boss. A specific piece of Virtus is literally harder to get than the pet. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. The chance of getting a 1 kc drop at 1/33 is 3. About a 60% chance at the original. For example, at 1/5th the drop rate, about 17% of standard would get the drop, where as it looks like maybe 3% of 3 shard would. Keep in mind that we might fine-tune the drop rates even further. They add much needed variety to the bosses in RuneScape that both newer and older players may enjoy learning to defeat. So, by your own standard the drop rate is fine. And the drop rate in reality is 50% worse. 49 damage per hit. 2600kc no vestige. Untradeable. The drop rate for the tradeable unique drop table was increased from 1/120 to 1/96. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. Archived from the original on 3 August 2023. On the new system, going 5x dry will happen to about 1/26000 players. This could mean that you’re more likely to make more OSRS gold by killing a specific set of bosses since the gems could have different OSRS GP values on the GE because of the demand for blood and ice spells. Now lets discuss the money portion. Over 1000 kills with the 1/100x10 drop rate. If the drop rates weren't good, no one would do them. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main. At CG you have the potential to go extremely dry. I think the high drop rate for BIS (or near BIS) is a good thing to avoid power creep. Axe pieces should be tradeable. ^ The drop rate varies based on the player's individual performance in the raid, ranging from 1/650 (the base rate) to 1/6,500 in Normal Mode. You read this scroll (in the same way as the prayer scrolls from. Duke - 1/108. ago. Zakisback1234 • 2 min. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Increased the drop rates of Revenant weapons from Revenant NPCs by 5x when killing them on a Wilderness Slayer task. They are moderately harder but really the main thing is muscle memory. Decent ammount of ruinte ore, soul runes and dragon javelin heads, plus its the most common orb drop. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. My average excluding dead herbs is 8. Get 3 points, and the vestige spawns. By making a 100% orb droprate, it wouldn't break the game. As for clues, I haven't gotten a single one in 3k crabs. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. I'm at 8 orbs 450kc at vard. Additionally, Does anyone else think the bosses post quest got a little bit. Whisperer – 1/64. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. Sterlander. So they can be dropped in addition to the primary/secondary drops, and even in addition to. That’s what we have to look forward to. I also just personally hate the idea of any item being more than 1/1000 drop rate, because after that it just feels shittyDo you have some estimates of the unique drop rates, and therefore the GP/hr of the bosses, to support that at all? Reply More posts from r/2007scape. whisperers regular loot is actually pretty good especially if youre getting perfect kills. How to improve DT2 bosses. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. Probably take 300-500+. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. There are thousands of players grinding the DT2 bosses right now. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Yes and you can get spooned as early as 3kc instead of 1kc. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. Archived from the original. Now lets discuss the money portion. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. 2,000 People grinding Vardorvis (and all the other bosses) per hour = hundreds of thousands of gems pouring into the game. ago. twitch. I had a 99. *. Dt2 boss drops are actually gwd-like. But also removes the chance of being spooned it in a low kc. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. ITS JUST A 10X FOR QUEEN EVAHe primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2 . 59 snapdragons/patch for all patches (live and dead). None of the DT2 drops are worth the time investment. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. 0303%. Ring Completion KC: 765. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes. And its drop table still sucks after the update. ^ Mod Ayiza. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. DT2 Bosses Can't Drop Ring Vestiges Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. Business, Economics, and Finance. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. Additionally, Does anyone else think the bosses post quest got a little bit. As of making this post, here are the prices for the Virtus drops. While the designs. In my opinion the drops from all new bosses are. In some cases, like DT2, the quest itself was more of a reward than the actual rewards itself, since I don't plan to grind the bosses for a long time. Virtus Mask - 15m. toa rates were definitely not balanced around people sending. Leviathan – 1/96. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop everything on hell, and Andariel can drop most items, but less than Meph (which makes her better for ring/ammy farming). After completing the Rapture/Crash encounter, you’ll finally face the big bad of the Deep Stone Crypt raid: Taniks, the Abomination. Added the Dragon Pickaxe to Kalphite Queen's loot table at a rate of 1/400. Keep in mind that we might fine-tune the drop rates even further down the line. PSA Uncut diamonds are ~2 gp/xp due to DT2 boss tables. 12. The unique drops, OSRS GP and engaging combat mechanics make these bosses a must. Hey everybody it's Dak here from TheEdB0ys and welcome to my first impressions of the DT2 bosses. We'll use n = 12,000 based on u/cookmeplox's post on Twitter. Most LSs can be ran in 1-2 minutes, or even less. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. Feel like the Grandmaster quests should always have equal to or higher requirements than the pre-requisites if there's going to be a requirement. D2 mp3 files from this reddit thread are included in the sound/ folder. Barrows is great for tier 2, you can even set the last recall crystal to tp you to the chest. This data is used on about 280 drop table articles. The bosses in general both pre and post quest exceeded my expectations in difficulty. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. 45. Vardorvis: special (blob clicking), Axe dodge. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. The. Hilts have been confirmed as 1/512, so yes he got extremely lucky with the hilts for sure. 1. So we head to Nightma. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. Ex: ~128kc x3 at DKs then do 1k kc each at DT2 bosses just for rings. An issue preventing floating columns from being destroyed has been hotfixed. Axe pieces should be tradeable. Day 1 Vardorvis boss guide dt2, very basic with an example to get you through the quest and help you farm the boss afterwards :Daxe highlight shoutout molgoa. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. Pet hunters are often late game players who are willing to spend to speed up lengthy grinds (potentially make pets drop up. r/EASportsFC. Soul rune, 100k. They take way too long for their current prices. Not sure if you are saying an upfront cost in general is insignificant, or the difference between Bryophyta and DT2 boss situations are, so I can’t really comment on that. Just to go back in and see 180 earth runes or 18k drop. Four upgraded Ancient Sceptres: Blood Variant, Ice Variant, Smoke Variant & Shadow Variant. But I’m not here to whine about the. Diablo II. Hopefully the ring drop rate is figured out to make it viable and at least the pets are sick Reply. In addition, defeating the boss perfectly will earn 50% more loot from the standard drop table, which requires the player to do the following: By splitting it into 3 1/250 "parts" you'd have a 0. For all drop rates, use the formula base chance - (level * 25). I disagree because none of the cox drops would fit thematically to be on the new DT2 boss tables either. Duke: 49hr @ 25kc/hr. The quest was amazing, and the new. With 90 Magic, player fuses Berserker icon with Ultor vestige. If you are doing the bosses and don't plan to do more than 300 kc on each boss, you are literally paying to try the new bosses for no reward. k4melot • 7 yr. 55 times more common than getting no drops. They are basically slayer/barrage training robes. I highly doubt that the quest version of the bosses will be hard . Virtus isn't useless or niche at all, and 100m is a very good price for a mage set that's BiS for slayer and second best for staff/trident. This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. The droprates are quite low on all of it, even after buff. Edit: These are the drop chances from the bosses. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop. Got back to back frags twice even. Its 1/768 with the normal system. Get wildy barrage tasks for 100k+ slay xp hour. Maybe 1/250 instead of 1/750 on a standard drop table. For example it is not uncommon that from an entire Kree trip of like 30kc I will just have some coins and crushed nests in my inventory at the end with -700k loss. Favorite Post Quest DT2 Boss. and what’s the only weapon being dropped by the DT2 bosses? that’s right, a 2h axe. Old School's most ambitious quest to date is fast approaching. ago. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Alemorgan • 2 yr. How To Use This Guide. Total: 216hr. He will drop more valuable loot. New method!Diablo 2 (D2R 2. 1 KC Butch Pet. The community for Old School RuneScape discussion on Reddit. 5. r/2007scape. Fix pls. Genius, the average person gets 55 gems an hour. ago. And even then, they haven't stated what their drops would be. I know how the drop rolls work, but I hate that you get this quartz that is useless after you already have one/the upgraded scepter. Bosses. 163. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. WolfFZzz • 2 mo. Allarion1988 • 4 mo. Maybe 1/250 instead of 1/750 on a standard drop table. Ive been killing DT2 bosses since release, about 70 hours deep with 2000 kills or so (1200 duke, 700 vard, 150 whisp, 150 leviathan) and have had 5 ingots and 2 virtus masks - no ring pieces or axe pieces. hear me out. I'll be using DKs as an example. 88 snapdragons/patch. 5% will have hit it once or more. so I went off time for orb as opposed to drop rate, they should all be around the same. m sure theyve said the DT2 bosses are soloable but not solo only. An issue that could prevent the Duke Sucellus encounter from starting has been resolved. they are all solo only. The community has spoken: we want GWD style drop tables. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. Can affect. My excuses i interpreted it differently. Total: 216hr. Players with 200. New rings dt2. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. At barb fishing I consistently got one every 6 minutes for like 4 hours. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. twitch. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Otherwise dags kings is just dead content. The only one I could find on the RS3 wiki was Duke Sucellus . Man really called them out like that. r/2007scape. dALESOCIALS • 2 yr. New DT2 bosses are good, METAs are forming, should hopefully have more transparency on drop table and boss stats soon. if it takes more than 5 minute to get one you should probably check your bank. Below 150 should just be nothing except thread ring and jewels. The. Uniques Found: 0/379. I think they missed the mark the the anti dry mechanic. Ring + Axe Total Expected Time To Completion: 173 Hours. runescape. Virtus is BIS for ancients. new osrs runescape quest Desert Treasure 2 - The Fallen Empireincludes these new bosses:VardorvisThe WhispererDuke SucellusThe Leviathanwill try to make loot. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. They take way too long for their current prices. Secrets of the North. Multiple pet posts here but not a single ring one. Category. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. That's a big difference - and seeing as 1/5th the drop of vestiges is around 150 kills, that's likely to be the stopping point for anyone doing just the combat diaries (usually require 150 of a boss kill at master. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. POV: You just started grinding the DT2 bosses. If all rolls above were unsuccessful, the standard drop table is rolled. The issue with these bosses is while casual players may enjoy these bosses a lot going 1k kc on average before seeing a worthwhile drop isn't that good by modern standards. I did vardorvis, the most farmed boss i guess. That’s what we have to look forward to. Magic Find. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. NobudyKnowsWho • 3 mo. So im coming up with this: If Jagex made the droprate for awakener's orb from awakened bosses 100%, the bosses could be worth doing multiple times and be relevant in the long term (cause as of rn people are solely doing it for blood torva, so it will become dead content sooner or later). While the designs. May 1954. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. Ring Total Expected Time To Completion: 135 Hours. Once the rings stabilise and camping a single boss to secure a drop isn't as important, I'll for sure be heading to others. module = Dry calc form = dryin result = dryout param = chance|Chance of drop|1/128|string| param = kills|Number of kills|128|int|1-inf param = dropped|Number of drops obtained thus far|0|int|0-inf Form loads here (turn on JS) Submit form for hydrationFor example, Chaos Sanctuary is a level 85 area, but only random bosses can drop from TC87. For each stack of the buff, they will gain 6% bonus Strength. Join. Incentive for Bossing: For some players, the thrill of. Rare drop table monsters. Its good for their player growth algorithm. Join. The bosses throw out these giant projectiles, and each one is defined by a giant glowing red carpet. Wisp: 45hr @ 20kc/hr. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. There's absolutely 0 reason you need to green log 4 bosses to get items they. To put that in perspective, if you play two hours a day, that would take you over a full week to get a purple on average. Unpopular Opinion: ToA Drop Rates Needed Nerfing. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. The pre nerf drop table of the Muspah would be perfect for the new bosses. Support the stream: me an audio clip: Times local to Western Australia (AWST)Sunday. The hardmode DT2 bosses are gonna be exclusively for cosmetics. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. That's why their drop rates made sense then. TTC Ring/Axe: 41 Hours @ 26kc/hr. Be sure to favorite it to come back to once you get into World Tiers 3/4 and can start tackling them. SiliskeIBS • 2 yr. The drop rates between the 4 bosses vary a lot. Each boss drops tradeable bars. So for every boss it'll be about 1/1152 for a completed ring + 2 virtus + 1 axe piece + 3 ingots. Each piece of Virtus robes gives a 1% magic damage bonus for a total of 3%, and is increased to 4% each if using combat spells from Ancient Magicks for a total of. There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. The four bosses are easily the hardest quest bosses to date. ago. The reward pool is larger than a raid release and it's simply a quest with a few demi-bosses attached. The community for Old School RuneScape discussion on Reddit. 5% of people will have NOT hit the drop once. This is just straight up incorrectly balanced. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. As for Vardorvis, pretty sure you only get the bonus if you take no unnecessary. Whisperer – 1/64. With Desert Treasure 2 coming in a couple months, Jagex will be pitching the rewards for FOUR new bosses that will each have their own unique drop tables. I hope they don't go the Zulrah/Vorkath route of "every kill is good loot". How to improve DT2 bosses. the "actual" drop rate of the item is 1/600. The loot that drops in nightmare act 1 is not as good as the loot that drops in nightmare act 4. Let's use a theoretical 1/100 drop on a unique boss item. bingusmcdingusiii. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. 5erenade • 4 days ago. I think maybe the ingots is a little lower probably but this is the best. - Components to perfect kills like don't get hit by vard spikes, don't get hit by axes, etc. The post-quest versions are significantly harder.